

⛏️ Outsmart, Outplay, Outmine – Claim Your Gold Rush Glory!
AMIGO Saboteur is a thrilling card game for 3-12 players aged 8 and up, featuring 44 path cards, 27 action cards, and a 30-minute playtime. Players navigate mining tunnels, strategically placing cards to find gold while avoiding saboteurs. Easy to learn and perfect for family or friends, it sharpens critical thinking and social deduction skills without any setup hassle.






| ASIN | B013FAC1JO |
| Assembly Required | No |
| Batteries Included? | No |
| Batteries Required? | No |
| Best Sellers Rank | #51,793 in Toys ( See Top 100 in Toys ) #807 in Dedicated Deck Card Games |
| Color | Base |
| Customer Reviews | 4.7 4.7 out of 5 stars (2,485) |
| Date First Available | 3 November 2015 |
| Educational Objective(s) | Developing critical thinking, strategic planning, and social deduction skills |
| Item model number | ASI5712 |
| Language | English |
| Manufacturer recommended age | 8 years and up |
| Material Type(s) | Cardstock Cardboard |
| Number of Game Players | 10 |
| Number of Puzzle Pieces | 1 |
| Product Dimensions | 9.53 x 12.38 x 2.54 cm; 100 g |
| Remote Control Included? | No |
R**J
Good game
Its good for a group of minimum 6 to play.
U**.
Good quality cards
A**1
Great party game and easy to learn with deception and tricks that you probably won't trust your friends again. Your aim is to get to the end card by building a path and hoping you get to the golden nugget. The saboteur tries to block the others from achieving this goal, but no-one knows who is who. Highly recommended!
M**S
La premisa del juego es sencilla, formas parte de un grupo de gnomos que están cavando para encontrar oro, el problema es que así como hay gnomos trabajadores, también hay gnomos saboteadores que buscarán apoderarse de los tesoros para sí mismos. La mecánica del juego es bastante sencilla, es ir colocando cartas de túnel en un tablero "imaginario" para llegar a los posibles tesoros (también hay carbones), pero lo interesante del asunto es que no sabes quién de tus compañeros es saboteador y el juego se basa en la confianza/desconfianza que puede haber entre ustedes, ya que puedes "bloquear" a los demás jugadores si sospechas que va en contra de tus intenciones. Se puede jugar a partir de 3 o 4 jugadores, pero es muchísimo más divertido entre más jugadores sean, ya que aumenta el número de saboteadores y la dinámica de sospechismo y desconfianza va al límite. Simplemente recomendado para esas reuniones con muchos amigos, las partidas duran unos 30 a 40 minutos (10 a 15 por ronda) y son bastante sencillas pero divertidas.
L**N
Item as describe and fast delivery :)
S**N
We play a lot of board games and card games (some of our current favourites are: Settlers of Catan, Coup, Dragonwood, Rat-a-Tat Cat, Ogre, Small World, Dead Men Tell No Tales, Betrayal at House on the Hill, Greedy Greedy Goblins, and Camel Cup -- a.k.a. Camel Up). This is a fun little game that is easy for young children and fun for adults. In some ways it's like Dead Men Tell No Tales and Betrayal -- you "build" the map as you go -- but it's also a mixture of Coup/The Resistance/One Night Ultimate Werewolf because you have two opposing groups with opposing goals trying to achieve their goals without the other group knowing who they are (because the other group can torpedo you pretty nicely if they figure out that you're not on their team). The map is pretty cute with little funny things on many of the cards that make it up. The artistry is nice. The gameplay is pretty straightforward and games don't _typically_ take much over 20 minutes, which means that you can have a nice, quick, fun game without little kids getting bored. Since the map is built as you go and roles are random, the replay value is very much there and it doesn't get old, assuming no one has a "tell", but rotating players out can fix that anyway. A good, quick family game that lets adults play something akin to the more complex, hardcore games (e.g. Coup and The Resistance) with their children. It also scales well (in fact, the more the better) and is quick to teach people, so is a good "party" game for those who have someone coming over for the holidays or some such. Our youngest just turned 7 and she probably could have played it when she was 5 without any real problems -- she certainly has none now.
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