🌍 Expand Your Civilization, One Meeple at a Time!
Surfin' Meeple Origin is a captivating board game designed for ages 8 and up, accommodating 2 to 4 players in a thrilling 45-60 minute gameplay experience. Set in the dawn of civilization, players engage in strategic expansion with colorful art and high-quality components, ensuring a fun and interactive experience without violence.
T**Y
Abstract with solid pieces, watch out for some of the permanent powers though.
This is a straight up abstract game. Each player sits around a map, on this map starts a single piece. Each piece has 3 different characteristics that vary to 3 degrees; color, height, and width. On a player's turn they can evolve a piece, placing one that shares 2 characteristics but varies the third in an adjacent space, this piece becomes their piece. They can also move an already placed piece or attack which simply means switching their piece with an opponents.At the end of each turn the space a player evolved, moved, or "attacked" to will be of a color corresponding to a deck of cards. From this deck they will draw a card, the different types of cards are one-time abilities, permanent abilities, or objectives. The objectives are the main way of earning points, in this way it feels very similar to Takenoko.I'm not typically a fan of abstract games and that's really all this is. I was engaged while playing, it's not broken and for the most part well designed but I guess I'm not always the most entertained when playing abstracts. I say mostly well designed because I feel some of the permanent powers are a bit too powerful. I ran away with this game the first time I played because of a couple of really strong powers I got and that kind of soured my victory a bit.The pieces are certainly stellar in quality. Nice chunky wooden pawns. I just don't like them myself. I think they are ugly, the colors are dull shades of brown, and at a glance some of the variations on height and width are hard to tell apart.
S**R
Beautiful Filler
Been absolutely loving this stunning under the radar abstract sprint to the finish game about human paleohistory aptly named Origin. The game sports incredible carved, hefty wooden pieces, but the real value within the box is the depth of strategic options. On your turn you can evolve, migrate or displace an adjacent tribe by selecting anew or moving a single existing piece. The pieces differ in three parameters color, height and width representing race, speed and strength respectively. The trick is your placement must always differ from an immediately adjacent piece by exactly one parameter (e.g. add a two height brown pawn next to a one height brown pawn or add a one height black pawn next to a one height white pawn). To war your pawn must be exactly one strength more than your opponent's tribe. Taller pieces can travel farther in one turn (up to three spaces). Placing different colors or sets of all three strengths or speeds of pawns can help you achieve diversity bonuses for end game scoring. Simple mechanics to be sure, but the decision space really opens up as you race to collect victory points in the form of advancable technology tiles, variable valued animal tokens sprinkled across the map and strait chits bridging the continent connections that you claim by occupying both sides of the passageway all before someone places their last village. On each turn you can play exactly one of each of three modifier cards representing events, technological innovations and in game/end game objectives that you acquire by colonizing the appropriately colored landmass. You might invent a cart to increase your movement or increase your hunting prowess or acquire a card that allows you to break a placement rule or gain extra VPs for being concentrated on a few continents or conversely widely dispersed. I can't get my wife to match me in chess, but she asks to play Origin. The presentation is stunning, the race element ensures it doesn't overstay its welcome and the take that is measured. You don't ever kill an opponent's tribe, but rather exchange positions and therein lies the tug-of-war engine you utilize to move your pieces to the most lucrative board positions based upon the common objectives and your hidden goals. Despite limited components and card content (wishing they had made an expansion) and a mostly static board, no two matches are ever remotely similar. It all makes for exceedingly fun brainy goodness. Check it out if you are in to the new breed of beautiful, not-so- abstract abstracts.
C**S
An enjoyable abstract strategy game
This is a mid range strategy game that has you fighting for resources, and puzzling over how to place your pieces on the board.We played a four player game last night and it took about an hour to get through even though no one had played the game before. We judged that the game would take 30-40 minutes if everyone was familiar with it. It's quick paced, and has a lot of variety for strategy. The puzzle element, namely trying to figure out which piece you can place on the board at which location, is the most difficult aspect of the game, and takes a little getting use to, but once understood it's kind of simple.We really enjoyed it, and thought it was great for when you don't have a lot of time, or as a filler game. It also has rules to make it just a little simpler for younger children so that everyone can play.
R**N
Incomplete
Fianlly got to opening it and the figures are missing.
A**A
pacco arrivato puntuale ma manca un token di legno
il pacco è arrivato secondi i tempi, ma all'apertura ci siamo accorti che manca uno dei token di legno verdi, dovrebbero essere nove e ce ne sono otto
C**4
du tout beau jeu familial
un jeu absolument magnifique, du matériel de jeu d'une qualité exceptionnel (les pions en bois sont vraiment sensationnels), le reste du matériel est aussi très beau quoique d'une facture beaucoup plus classique.on peut y jouer en famille (enfant à partir de 6 ans en mode facile) ou bien avec des joueurs un peu plus joueurs et taquins (en mode difficile, qui reste quand même très accessible).pour moi un vrai régal que de pouvoir jouer en famille avec du si beau matos.Le mode facile (junior) est un poil répétitif mais mon fils se régale et donc moi aussi.merci Matagotvive amazon.fr
C**N
belle surprise
Jeu frais, riche et très bien illustré. Encore une fois yahndrev m'a convaincu de le prendre et sincèrement je me régale ainsi que celles et ceux qui partage nos soirées ou après-midi jeux
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