🕵️♂️ Unleash your inner spy with Splinter Cell!
Ubisoft's Tom Clancy's Splinter Cell Blacklist for Xbox 360 delivers a thrilling stealth-action experience, featuring a captivating storyline, tactical gameplay, and the opportunity to engage in multiplayer missions, all wrapped in the iconic Splinter Cell franchise.
Brand | Ubisoft |
Product Dimensions | 13.5 x 1.5 x 19 cm; 96 g |
Item model number | 3307215651896 |
Manufacturer | 20130723 |
Hardware Platform | Xbox 360 |
Operating System | Xbox 360 |
Are Batteries Included | No |
Item Weight | 96 g |
A**E
Stealth nicht Rollenspiel
Die aufgesetzten Rollenspielelemente mit dem Geld verdienen um Ausrüstung für Mensch und Flugzeug zu kaufen ist so daneben. Seid wenn muß sich Sam seine Tarnklamotten selbst kaufen. Die Serie endet sehr schlecht mit diesem Teil.
R**T
Return to Greatness
Let me start by saying I have played every Splinter Cell game out there and if you like me have done so you will agree the move to the next gen wasnt a great one with both Double Agent and especially Conviction losing its originality and vearing wildly off track at times, Well im glad to say that Sam Fisher is back and better than ever as this is without doubt one of the best games of the year (last year now). We see a return to the shadows as Sam battles The Engineers lead by Majid Sadiq a brutal but organised man set on destoying as many american lifes as possible with 'The Blacklist'. It falls to the newly formed Fourth Echelon to bring down the Engineers and stop The Blacklist before America faces new attacks which could tear apart the country. The campaign stands out as one of the most enthralling and addictive campaigns i've ever played and now find myself going back and replaying it on harder difficulties just to unlock more gadgets and other equipment. That brings me to the excellent customisation part of this game, You can customise just about anything from boot, suit and goggle colour to what outfit to wear to increase 1 of 3 styles, there is Ghost, Panther and Assault playstyles and mastering these is an artform in itself. The co-op is excellent and the dual executes are especially brilliant to use and watch, the co-op missions themselfs are short but extremely enjoyable and Online is a unique exciting experience. Overall this is one of the most addictive and amazing games I have ever played, Its a must buy game, 5*.
J**I
Stealth action saving the world..
Firstly, I loaded up the additional HD textures disk(this does take about half hour to load !) but worth it.Cracking game, graphics, enemies and gameplay all excellent. Can't recommend enough. Not done any of the side missions yet but the main single player mission is fab. As said in previous reviews (thanks everyone) you can play silent stealth, semi stealth/assassin or guns blazing - or a combination.Tech, weapons and spy gadgets galore.It's a 3rd person view... Always prefer this view as rapid movement in 1st person view games can sometimes bring on motion sickness after playing for a while , which isn't fun.Enemy AI will pick up on sounds if you're too noisy and come to investigate - can be used to your advantage. Hardest bits in missions are clearing a camp or hideout with 6+ enemies patrolling different routes / directions. Work out their routines, confirm their line of sight,, sneak up close at the optimum moment and eliminate them in your preferred style.Superb immersive action shooter, buy it.
J**E
A step forward with a few issues
I was very excited about this game - new Splinter Cell gameplay with old Splinter Cell stealth. It does deliver...for the most part. I'm just going to run through some of the key points:This game plays very well. Like Conviction, it is certainly geared towards fluidity and Ubisoft has used its Assassins Creed experience to create a toned down, grittier version of the free running system from the games (with the same problems of jumping in the wrong direction when you least want it to). It works very well in this context and makes sneaking up on people very rewarding. This game is not as constrained by the slow-paced stealth of last-gen Splinter Cells. While using shadows is still useful, it is not always necessary to avoid detection when you are hiding in the light but out of sight (which is a good job as there is a major shortage of shadows in this game compared to prior SCs). It is a little unusual that enemies won't realise there shouldn't be a big person-shaped shadow squatting from around the corner but it is a start. They have removed Conviction's black-and-white shadow system for a more subtle glowing light on Sam's back, which works in this game but I'm disappointed to see that well-built system go to waste. A major point that I was noticing throughout the game was being able to run at people when not in their direct sightline and knock them out. Probably to make it easier for novice players (and I'm sure not a factor in higher difficulties), this was satisfying if a little bit too easy.Customising Sam is excellent - massive leaps forward from Conviction and really enjoyable to put your own spin on Sam's look, with a return and massive expansion of customisable weapons, gadgets and costume. A new addition was upgrading Sam's goggles, though this game never really encourages the use of these. I was quite disappointed with this fact, but the option is there to make it easier using the improved sonar system.Now the characters. I was part of the choral outcry about the loss of Ironside with everyone else, and didn't trust the reviewers who said 'it's not that big of a deal', but honestly it's not. At the start, it won't feel like Sam because you'll be thinking 'well his voice is terrible', but the actor did come into his own during the game. Not to say I didn't miss the gruff voice of the SC veteran, but it didn't impede my ability to enjoy. Grim is still Grim - a forgettable yet everpresent and necessary feature in the game. The new characters are quite weak - the CIA addition to the team is a bit pathetic and soppy and the computer tech acts like a moron but does have a couple of funny moments. The villain was a strong addition, though a little bit too Bond-villain esque and a cliche. Having said that, he was an enjoyable villain that I could really take an interest in. The best written and best acted character did come from a surprise appearance from Sam's past acquaintances, who I found very funny and would certainly welcome back in the next installment.Using the plane as an interface and being able to speak with all of the characters after each mission was an engaging step, but was clearly ripped right out of Mass Effect's book and I found myself just wishing there was an option to see everyone's conversation after each mission and then just get on with the next part of the game. It did, however, offer up a couple of fun little missions that again screamed homage to Bioware's giant, though I can't say it was a bad thing and these set pieces were executed quite well.Side missions are basically a repackaged version of Conviction's bonus missions (Hunter etc.), but are done quite well and do have the option to play coop splitscreen or online. Each team member offers different side missions which are all the same thing, but on different maps. This is not a bad thing by any means and do stretch the run time of the game a few hours. The main gripe I did find was the lack of checkpoints on Grim's missions, in which you're not allowed to be detected. On one of the missions, this made for an incredibly frustrating few retries, where I'd have to replay an entire mission because I was caught near the end.Online play is fun and engaging, with the glorious return of Spies v Mercs. I haven't played the online much yet, but I'm sure it can satisfy many hours of play. It is quite disappointing that the game isn't popular enough to make large teams with your friends, but this can't be blamed on the video game itself.An excellent return to form with a strong stealth focus paves a hearty welcome back to Splinter Cell. While I very much enjoyed Conviction, it always felt more like a 24 game in my opinion, while this installment feels far more like how that game should have been. With a good mix of the new mechanics of Conviction and the focus on rewarding stealth gameplay that made the old games famous, Blacklist bridges the gap between the Splinter Cell veteran and those who enjoyed Conviction. By far the biggest Splinter Cell to date, I have to say I thoroughly enjoyed this game, despite some extremely frustrating moments. Easy to pick up and satisfying to play, I would certainly recommend the game. I had hoped for a little more and the final product isn't by any means perfect, but I do look forward to upcoming installments now that Ubisoft has introduced this as the benchmark for new Splinter Cell gameplay with more than just a nod to its stealth roots.
T**T
Amazing game.
I was never a huge fan of Splinter Cell until I bought Conviction on sale on steam and fell in love with it. I still don't like the older games, I bought them again as I thought I was just to young to appreciate them but they felt clunky and old. But this has hints of the older ones with the button layout but compared to Conviction this hasn't got the replay value with the different modes of hunter or whatever its called which I loved on there, instead you just have a single 'arena'/map with only about 3 to choose from with wave after wave of enemy which gets pretty boring. But all in all I loved this game, I just wanted to play it more than I could as there was only a couple pieces of DLC which should have been in the game anyway and no real add ons. In comparison I only played this about 20% of the time I did Conviction.
Trustpilot
3 weeks ago
4 days ago