---
product_id: 2274886
title: "The Making of Prince of Persia: Journals 1985 - 1993 (Mechner Journals Series) Paperback – December 22, 2011"
brand: "jordan mechnerdanica novgorodoff"
price: "1118231₫"
currency: VND
in_stock: true
reviews_count: 5
url: https://www.desertcart.vn/products/2274886-the-making-of-prince-of-persia-journals-1985-1993-mechner
store_origin: VN
region: Vietnam
---

# The Making of Prince of Persia: Journals 1985 - 1993 (Mechner Journals Series) Paperback – December 22, 2011

**Brand:** jordan mechnerdanica novgorodoff
**Price:** 1118231₫
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** The Making of Prince of Persia: Journals 1985 - 1993 (Mechner Journals Series) Paperback – December 22, 2011 by jordan mechnerdanica novgorodoff
- **How much does it cost?** 1118231₫ with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.vn](https://www.desertcart.vn/products/2274886-the-making-of-prince-of-persia-journals-1985-1993-mechner)

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## Customer Reviews

### ⭐⭐⭐⭐⭐ Fascinating diary full of great observations
*by A***W on July 5, 2014*

I remember very well those countless hours I spent playing Prince & Prince 2. I played it on various PCs I had access to back then, 20 years ago. I played it slow and I played it fast, in black&white (monochrome), and in color, with a beeper, and a soundcard. Before I had a soundcard, I made myself a Covox, soldering a bunch of resistors together, and Prince was the very first game I tested my poor-man digital sound interface against. It was mind-blowing when I first heard the game samples. In the next few months I went as far as ripping then the samples out of the game and writing a few songs myself featuring voices from the game. In brief, Prince left quite a mark and it's really unforgettable - it brought me & my friends so much happiness and joy. So I was really thrilled to read through this book and know how the game was actually done. It's unbelievable by modern standards! I was always amazed by how games were written single handedly back then, but I still couldn't believe what I just read now. Aside from extremely interesting descriptions of the development and product management process, the book is full of invaluable insights about the life of a programmer, and the internals of a game publisher. It brought back all those memories from 20-25 years ago when I was a kid hacking around, "cracking" nearly all the games I had for "infinite lives". I "fixed" all the games I had, myself (so that I could play them till the very end), but Prince. To the best of my recollection, I used to play Prince without cheating :) It also reminded me of how I dreamed of writing games myself (and I actually wrote some very bad ones!) only to discover I don't really have neither talent for that, nor stamina. I'm currently involved in a software company, and I have certain relation to project & product management, and seeing how our guys code, I can really appreciate the confessions of this diary. Huge kudos to Jordan for publishing it. I had this thought so many times through this book - it would have been extremely sad if Jordan didn't have enough strength and tenacity to finish the game back then! I was almost like "Please please finish it, dude! We really need it!" all the way through the chapters :) Again, it's still unbelievable after so many years how really groundbreaking the game became.

### ⭐⭐⭐⭐⭐ Strangely Relatable
*by T***N on June 22, 2024*

The moment to moment insights and stories in this book are fantastic. Despite having never made a mega hit video game, I really felt a familiar feeling reading through these journals. There's an ever-growing, lingering doubt that comes with being young, and creative, fresh out of college. A real sense of not knowing what you want, or what the future holds. It's heartening in a way to know people you admire feel similarly.There's also just the fun historical context of the whole thing. Having games we consider archaic or quaint being hailed as amazing 3D marvels of their time. A little slice of a pre-internet world, rapidly evolving. Almost makes you want to make a video game.

### ⭐⭐⭐⭐ A great personal jounrey
*by R***E on April 3, 2022*

Not quite as strong as Jordan's journals about Karateka, but still worth it. If you read both of Jordan's journal books and were around in that era, this book gives you a real sense of the personal challenges and decisions independent developers were faced with in the ever-chmahing landscape of home computers, consoles and handhelds. It's a fascinating insight into Jordan's personal journey as a creative producer and technical artist. The focus on Prince of Persia wanes a little in the final chapters, but still a worthwhile read if you know the game and we're around back in the day when it was released.

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*Product available on Desertcart Vietnam*
*Store origin: VN*
*Last updated: 2026-05-15*