Arcane Artifacts and Curious Curios: 1000 Magical Artifacts for Game Masters
W**O
Brilliantly inventive & useful
Brilliantly useful book. I bought this for my husband who has been playing D & D and DMing for 30 years. He loves the book and we used it last night to pick magical items as rewards at the end of a long campaign. The items listed are fabulously inventive. My friend who plays a wizard randomly picked a book that had a wizard’s soul trapped in it! We also like that you can role for condition of the item and if there are any side affects. Wonderful book. I’d buy another book by this author. If you can please someone that’s been playing so long and seen it all, to me that shows what a great book it is.
A**Y
Amazing
This book is beautiful. I’m NOT a book person, reading the the Official D&D books is just not my idea of fun 😴But this book! The illustrations are lovely, the items aren’t over explained, the items are weird/interesting/bizarre but also completely useful, and the cover has that really nice soft matte finish which is nice to hold 😂 .The author also adds a lovely way to use the book by rolling dice to generate random items. I loved this book so much I ordered the other two as well! Seriously, I’m not a book person.
A**R
great ideas
Well written, good layout, lots of original ideas, use it a lot for my campaign.
J**L
Very good and the only book you would ever need but...
this book is very eclectic many different items with good stats and excelllent drawings my only problem is that 90% of the items are rare or legendary there isnt a spectrum of fun useless tat or barley useful items which means that you would never use all of them in a campaign or even 2 cause you wouldnt want to give that many game changing items a little bit more of a balance would have been perfect and never needed to buy anything else for fun items but saying that buy this its good
A**R
So many ideas!
Not sure what I was expecting, not the large book that was delivered. Easy to use with some imaginative ideas
A**R
Good for dms and players
I was quite surprised by how many things were in the book, it ranges from weapons and armour to jewellery and books, it’s helpful for a dm who wants to give something different to a campaign or as a base for home brewing
A**L
Absolutely Awstruck and Content with the Contents
What do you get when you cross a rocking horse and a flannel with a bucket of crows eggs?Don't know? Me neither, but I'd be darn sure Madeline Hale would have a brilliant answer. Having only handled this massive tome for a couple of hours now it promises to be a staple at my table from here on out.For a question I can answer, what do you get when you roll a d10 and then a d100?Weapons, tools, journals, trinkets, knickknacks and more, all by the genius layout and cross reference system she's devised to keep your players guessing. I know personally I will be choosing specific items to baffle, bemuse and befriend my players, but I know all too many DMs use too quick a quick reference system to truly confound theirs.Buy it, break it in and be brought in the imagination of it all. You wont be disappointed.A.T RavenhillP.S. Just for a sneak peakD10 - 10 / D100 - 71The Seven Rivers Scroll... Wanna know what it does? Buy the book.
J**A
1000 Custom Items
Each item is given an appearance, use and history description, and is one of the best organised books I have come across. This is an absolute essential book for Game Masters! I frequently use this book in my sessions and the history of the items allow you to consider possible quests and NPCs, let your imagination run wild!
S**O
Indispensable !
Il ne m'arrive qu'exceptionnellement d'attribuer cinq étoiles à un produit, quel qu'il soit sur un site. Cependant, considérant le prix de vente ; la qualité d'impression ; la lisibilité ; le volume d'information proposé, et finalement, la pertinence du contenu, il n'est pas envisageable de noter autrement ces volumes (je laisse un commentaire commun pour ceux que j'ai achetés).Si vous êtes joueur ou joueuse de TTRPG multi, solo ou M.J., ces bouquins vont rapidement se révéler une mine d'inspiration incontournable. Un immense Merci, à l'auteur et à l'éditeur, pour avoir su rester raisonnables, en dépit des coûts d'impression/distribution. Ces livres sont fantastiques !
N**A
Libro di oggetti magici per giochi di ruolo
Servono solo 2d10 (o 1d100) per generare randomicamente l'oggetto tra quelli presenti nel manuale. Molti oggetti hanno pure un disegno (in bianco e nero). Può essere compatibile pure con gli OSR a mio avviso, ma per altri sistemi necessita di adattamenti alle regole. È un libro grosso in copertina flessibile.
T**T
WOW.. so much fun is going to come out of this book...
I got this book sort of on a whim, and from some of the other reviews, and I AM SO HAPPY I DID!!!I got this book two days ago, and started digging into it, as I was going to be starting a new campaign as DM this week (Which I have now started).I found so many cool and inventive things in here, and couldn't wait to add them into my campaign.So last night, first night of our campaign, I had the players roll a d10, and didn't tell them why (The book has 10 chapters, and it was recommended by the author to do this to find a chapter to start with).Today, I took and rolled a d100 for each chapter, and then proceeded to determine the item that they "Might" find in the beginnings of the campaign.I plan on having them randomly roll d10's during later parts of the game to see what other objects they might find, if they're looking closely enough that is.I HIGHLY recommend this book to ANYONE who plays D&D, and possibly lots of other TTRPG's (I can't speak to them, as I don't play them).I read a few off to my wife, and even a few as an example off to the PC's, and everyone was EXTREMELY excited to try and incorporate these into our campaign, and I was only scratching the surface.Now, just for the sake of being 100% clear, there are 1000 items in this book, not all are "Useful" items. However the majority (probably well over 850) of them I have read through, are useful in any campaign. Some more than others, and some more to specific class's.Thank you to the author for publishing such a fun and interesting book. Also thanks for leaving a lot of the details up to the DM, so we can switch it up for each campaign.
T**O
The only magic item book you'll ever need!
This book got delivered today and it is amazing! Firstly, it exceeded my expectations in terms of just how massive it is! I got Madeline's first book Table's Fables as a Christmas gift (and loved it! Would highly recommend that one also!) and expected this one to be similar in size, but this book is like 5 times as thick. The magic items in this are amazing and unique. They all come with such well conceived histories and interesting effects that really elevates a magic item from being just another +1 something or other into a unique object that stimulates creative playing and helps create truly memorable story moments in my d&d games. I already use several magic items from tables fables (and they players who've gotten magic items from that book have all made them integral to their characters) and can't wait to incorperate a bunch of magic items from AA & CC into my game! Highly recommend!
S**Y
Love it!
Super Buch. Mega kreativ und sehr sehr tolle artifakte die man super verwenden kann als kleine Belohnungen der Spieler. Man kann alles gut anpassen.
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