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🔥 Ready for Battle? Join the Greatest Hits of Warfare! 🎮
Call of Duty: World at War Greatest Hits Final Fronts for PlayStation 2 immerses players in the Pacific Theater, featuring intense combat against the Imperial Japanese forces. With 13 missions across three campaigns, players can utilize new weapons like the flamethrower and engage in diverse mission types, including online multiplayer action with improved statistics.
| ASIN | B0033T1UWW |
| Best Sellers Rank | #37,460 in Video Games ( See Top 100 in Video Games ) #1,048 in PlayStation 2 Games |
| Compatible Video Game Console Models | Sony PlayStation 2 |
| Computer Platform | PlayStation 2 |
| Customer Reviews | 4.5 4.5 out of 5 stars (4,785) |
| Date First Available | January 5, 2010 |
| Global Trade Identification Number | 00047875839175 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.42 ounces |
| Item model number | 83917 |
| Language | English |
| Manufacturer | Activision Publishing |
| Product Dimensions | 5.43 x 0.59 x 7.56 inches; 3.42 ounces |
| Publication Date | January 5, 2010 |
| Rated | Teen |
| Release date | January 5, 2010 |
| Type of item | Video Game |
| UPC | 047875839175 |
C**Z
The Best of the Call of Duty Franchise
With 'Black Ops' having been released this past November and becoming the highest-selling Call of Duty game in the franchise, what made me turn the clock backwards and play 'World at War'? The answer is simple: balanced gameplay. There is no doubt that the peak point of any Call of Duty game from 'Modern Warfare' and beyond is its incredible multiplayer. Well... "incredible" applying to really only 'Modern Warfare' and 'World at War'. 'Modern Warfare 2's' multiplayer took what had been established by its predecessors, tried to expand it beyond a scope of reasonable means, and ended up failing miserably creating one of the most broken multiplayer experiences of any contemporary game. 'Black Ops' fared much better, bringing more balance to the gameplay (initially) and well-designed multiplayer maps as well as probably the best campaign storyline in Call of Duty's history. The problem with 'Black Ops' was how stale gameplay became after only a few months of playtime. Treyarch exaggerated the customization of your character and, while what you can customize is innovative, it gets boring when you can simply buy everything at a low cost. 'Black Ops' currency system was an attempt to force the player to work and literally "pay" for what they wanted in their load out. The problem arose, however, that once you obtained your "Superman class" (i.e. every perk, weapon, accessories, etc. you wanted), there was little incentive to continue playing the game, and this was the point at which I sold 'Black Ops'. I ended up reverting all the way back to 'Call of Duty 4', which remains to be an excellent, innovative, challenging, and fair game to this day. But what about 'World at War'? Its status being fallen into the shadow of its big brother, CoD 4, takes away from the appreciation and respect the game deserves. With a dark setting, no humour, an entirely serious tone, an intense campaign storyline, and being the goriest of all the Call of Duty games - 'World at War' stands out amongst the quickly growing crowd of its brother and sister games. I cannot praise the storyline and single player campaign enough and, whilst I admitted that 'Black Ops' has the #1 superior campaign of all Call of Duty games, 'World at War's' comes in a very, very close second. Also of utmost importance to me (and most other players), the multiplayer is everything that it should be: 1) Fun 2) Balanced 3) Fair 4) Exciting While some in the list could be construed into the same thing, these are the four adjectives that come to my mind when thinking of 'World at War's' multiplayer. Some may disagree and exclaim that the MP40 submachine gun is imbalanced, and they are fine to think that way (personally, I find the rifles and bolt-action weapons to be more devastating than any SMG). For me, however, 'World at War' delivers the joy I felt when I played 'Call of Duty 4's' multiplayer for the first time, and *thensome*. I also originate my war-themed, first-person shooter history in 'Medal of Honor: Allied Assault' for the PC - naturally, there exists a great appreciation and appeal towards WWII-era shooters for me. In sum, 'World at War' gets a "check +" in every category and I am truly impressed with this addition to the currently dismantled 'Call of Duty' franchise steering itself into mediocre and broken oblivion. I would highly recommend this game to anyone who likes first-person shooters, is sick of 'Modern Warfare 2' and/or 'Black Ops', and enjoys balanced multiplayer gameplay.
W**N
Still fun...
I keep seeing alot of people say this game sucks or I am tired of WWII. Hogwash I say. If it isn't WWII (which there have been that many entried lately), then we are killing aliens or doing things like Modern Warfare, which is alot like America's Army, Splinter Cell, or alot of other games that do the same thing over and over. Personally, they keep doind that as long as the game is cool. And this game is cool. The best in the series??? No, but still alot of fun. The single player mission is intense like all COD games that have come before it. There are few moments to rest while playing it. The sound isn't great on the guns, but it is solid. Everyone wants sound effects like on TV, but guns fired in real life don't sound like that. They sound alot like what is in this game. And there are alot of cool levels here, with the story being told from different perspectives: The Russians fighting there way to Germany and the Americans fighting the Japanese. While the battles are intense, the graphics are very good as well as the sound effects. And the game runs smooth. The only bad part is is that the game ends too soon which had become a common occurance for each COD game since the first. You will get no more than around 8 hours on this game, which seems to be the way most games go nowadays unless you are playing Half-Life or Farcry. Mp is what most seem to want, and it doesn't dissappoint. The achievements are pretty much the same as MW, except they have added kills with dogs and a whole category for vehicles. The battles are mostly fast and furious and the maps are pretty cool as well. Some maps don't support more than about 30 people without being to cluttered while most are big enough. I only had 2 real issues with the MP: my computer would freeze alot and I do mean alot and HC. My computer stats were lost twice because of a mjor malfunction, so having to start over after reaching level 65 wasn't any fun. And HC, I don't really like it. Being sniped by a pistol clear across the board sucks and running from cover while someone sprays bullets because they saw something move and getting kills that way doens't take any skill. I would spec guys and when the UAV would come up, they would just shoot thru wall or vehicles wherever the dots were and get kills that way. I still miss the old play which doesn't seem to be around anymore. Oh well... Anyways, I thought this game was great and will play any game that looks great, sounds great, and plays great no matter what setting the game is in. If you liked COD before, don't miss out on this.
T**A
Not too bad for $20
I'm not going to get into all of the details of this game as there are a ton of resources out there outlining the campaign and online modes but if you want a cheap first-person shooter for the DS, this is a good choice. Overall the graphics look pretty good on the DSi XL that I play this game on and there are times where it is kinda hard to see your enemies but if you shoot enough rounds in that general direction, you eventually drop them. I think the campaign mode took me around 20 hours or so to beat and I had the difficulty turned way down so it would be easier. This game has some fun vs. modes and online play that you can use and I was very impressed with the sound of the weapons and the detailing of the backgrounds to all of the game play. There will always be games out there with better graphics than what you have but you don't have a lot of options when it comes to FPS on the DSi so I figured I would give this game a chance and I did not walk away disappointed. The only thing that I have noticed is that sometimes it seems like I have to empty and entire magazine of rounds in an enemy to drop him and at certain points of the game it feels like a mindless carnival shoot-em-up but it is still fun. Also, the controls can be a bit tricky. You use the L/R buttons to fire and your D-pad to walk forward, backward, left and right. To look around, you use the cursor on the touch screen which can leave the DSi a bit lop-sided in your hands, depending how you sit when you play. I usually prop my XL on a couch pillow to keep it up and balance the XL in my left hand to keep it steady. I know it sounds unusual to get instructions like this but when you are talking about a game that you will play for hours at a time, you need to be comfortable. The reason why I traded in my DS Lite for the XL was because the Lite didn't fit my hands and would leave my thumbs aching about 30 minutes of play time, regardless how I held the lite, the DS XL fits me much better (but the XL is a different review altogether that I have posted). Anyway, if you buy this game expecting nothing more than a fun shoot-em-up with average graphics, you will be satisfied.
S**S
This game was a pleasant surprize.
I felt that most of the reviews on this one was on the money til I played it all the way in Single or Solo mode, which I am a fan of...Multi-Player is something that I will in the future try.... maybe...think old coot....ok boomer....anyway... First off the "on a rail" feel of game play at first threw me off and I was thinking, ok they are running me down those paths and I have no tactical say so, but then it became apparent that the frenzy and frantic feel it had was actually more akin to real combat, where you really do not have much time to ponder your moves and plan accordingly...i.e. take cover make your shots count....yada yada.. Then I came across the sequence that you drive a tank...and after a few tries it came to me that this is a whole new feel on what it is to operate a vehicle...I found myself saying ''well I'll be d--ed''...it actually felt like the way it should feel...the most natural movement in a game like this that I have ever felt....you want the tank to go right? just slide the mouse in that direction...spin the turrent? same thing just use the mouse...left click shoot the main gun right click fire the flame thrower....all you use on the keyboard is W and S, the usual, for Forward and Reverse....hold down W and slide the mouse to the right and the tank starts going right..stuck? hit S and slide the mouse the way you want to back up...in other words you are the machine...like it would be if you were the player/shooter...the turrent is your head on a swivel but yet if you use it slowly it is the tracks for the direction you wish to go....man oh man in a few moments there I was navigating through enemy territory taking out all before me...This my fellow gamers is the way it should be...a real joy instead of worrying if you are going to fly off the road or crash in flight like all the others only using W S A D as NAV aides. Lastly this one covers the Call of Duty take on WWII that the earlier versions by passed...Stalingrad...South Pacific....so if you are a fan and if you are a big fan of singleplayer you owe it to yourself to add this one to your WWII library...its right in there with my Medal of Honor collection...and fellow gamers of this genre.. I'm stil trying to come to grips with Hidden&Dangerous2 with its UK keyboard movements...to me it's almost unplayable..the key strokes are all over the place... Sam~ So in all fairness, this game really should get the credit it deserves and true fans of first person singleplayer games owe it to themself to atleast give it a look see and the price now makes it feasible...and although it isn't up there with CoD 4 let's say in the Pantheon, it really does stand on its own two legs as a welcome addition to the very enjoyable series.
H**S
Intense WW2 Real Battles
This game is so intense to me because it simulates real battles that happened in WW2 & this is a very tragic war in which millions of lives were lost. I have had family members in WW2 & have watched just about every documentary on the subject, so I am really spooked about actually feeling like you are in a war & the men who are beside you are counting on you to not die. This game moves pretty fast & you have to constantly think about strategy with the types of weapons that you use from the time period, you really get the feeling of what it was like (in a way) to have to deal with limited ammo & even fighting with bayonette's because you ran out of ammo. A lot of the time you have to take cover, call in airstrikes in strategic areas, know when to move forward & again take cover. Achieve your mission with all your men alive & be prepared for unexpected explosions & ambushes. I have only begun to start playing this game, it is very complex & thinking is required, because it's not just about shooting everyone, you have to play to stay alive & that means sometimes taking cover, all of the above. This game gives me the chills & is so intense it just may give me PTSD, but definitely I feel a bit of what it was like & the reality of it all. So this is not a fun game, but an intensely strategic & real feeling game, especially if you have ties to anyone in WW2 or can appreciate what losses & sacrifices were made to stop Japan & Germany from taking over the whole world, it is literally the world at war. You can play as an American or Russian, there is also a Nazi Zombie game that is separate from the real game. Like I said, I have just started playing this game & it is Intense!!
K**.
Great Game Just Need Right Equipment Here is a Discription of Mine
So Far no problem with the Game I Have Window 7-64bits, AMD Quad Core Desktop PC Computer FX 4.2G Fast Custom Built, WiFi, 1TB Hard Drive 7200 Rpm, 750 Nividia Graphic Card, 8gb DDR3 1600 MHZ Memory, also my Gaming Computer doesn't have 0 Raid for I play FSX also, and 0 Raid doesn't go well with Microsoft Flight Simulator. Any other Raid Setup is okay for Microsoft Flight Simulator. Now Back to Call of Duty World At War Great Game, I have a LG 1080p////60hz and Great. I only use my Gaming Computer for Games I Purchase only, and have another computer for everything else. I have TWC 200mps Internet Service, Both of my computers are connected directly to the Modem, My Modem from TWC came with several connection for devices to connect to it. l also have a Steam and Origin Account which is easy to set up. When I play Call of Duty World At World the disk that came with the game must be in the CD/Dvd drive which is no problem for me. I just leave it in there, I only take it out when I need to run another disc, overall I leave the disc in the drive. Loading the Game Was no Problem at all. Just follow the Directions, and you must agree to everything to load the game, If I remember right there are 2 agreements you have to agree with the second on deals with the game security where you are unable to cheat and so on which is great. Great for Multiplayer to keep people from cheating and so on. I haven't played Multiplayer yet, I'm only a Solo Gamer myself and Not Multiplayer, I love playing the Campaigns.
C**.
Another Great CoD game
Not sure why yet another CoD game gets such bad reviews. Seems to be a reoccurring theme of multi-player hackers, PC issues (whether it be install or underpowered PC), or just hater unwilling to let minor details go. I mainly play solo campaigns so I can't say much about multi-player. If you have played a CoD game before, you will instantly be familiar with the layout of this game. Cut scene, dropped in the middle of the action, get to destination or knock out the enemy tanks, towers defense. The game itself is good. Graphics are what you would expect, especially since it was release after CoD4: MW which had pretty good graphics. I run the game maxed out and in my opinion, I think they did a great job with textures and lighting. I will say that the AI (team members or enemies) are hit or miss sometimes. Some instances they are down right vicious while other times, they are dumb as a sack of rocks. Overall though, the game is pretty consistent. I haven't had any issues where the campaign is stuck in limbo (happened a lot with Call of Duty 2 - I'd just have to restart the mission but that gets tiring after a while). I had no issues installing the game. I am running a Dell XPS 8700, Core i7, GTX 760, 24gb RAM, Win7 Pro. Clearly it is overkill for the game. It does try to install Punkbuster, which you can opt out of. Each time you run the game, it will tell you that Punkbuster is not enabled blah blah blah. Just click OK and move on. I haven't had any issues with blue screens, freezing or the game closing out. The game runs without the use of third party DRM software such as Steam or Origins. If you like the CoD franchise and like World War themed shooters, I highly recommend this game.
R**N
A Call of Duty that was thrown together for some craptastic fun.
First off I would l like to say this game left me really un-decided on how I felt about it because I liked it and dis-liked it at the same time, and here is why. First I will start by telling you what I dis-liked about it. When the game starts out you are rescued from a Japanese P.O.W. camp, and you're are given a couple of weapons. While I am starting to make my way outside I am told by one of the guys named Roebuck that aided in the rescue, and of whom is voiced by Kiefer Sutherland to "follow him, and stay close". So after hearing this I try my best to do so. But staying close is hard to do when everyone is shooting at you, so I decide to find some good cover till whomever is shooting at me is dead. But while I am doing this the guy I am supposed to be following is long gone. So I try to find him, and regroup with him. I get turned around not understanding what direction I should be going, and get totally lost. I could not see any clear paths to get to the checkpoint, which is something I can easily figure out in most COD games. Anyway because I am lost in the wrong direction the guy I am supposed to be following yells at me wondering what I am doing, and why I'm not staying close to him all in Kiefer Sutherland's voice. Now if you are a 24 fan like I am you know how Kiefer sounds when he is yelling at someone on the show. Now I really love Kiefer in 24, but hearing him yell at me like that, and barking orders at me made me want to punch him, or shoot the character he was voice acting for. XD The second worse thing in this game is the cursing. I have never seen so much cursing in a game, especially when it comes to using the f-word. Thankfully this feature can be turned off but this also turns off the gory parts too which I don't mind because it adds to the realism. The third thing that's bad is the checkpoints. Apart from having a hard time finding some of them, there are so many of them you won't even know you made it to one unless you die, or unless you are paying more attention to everything on screen. Every little area you get past has a checkpoint it sometimes gets really ridiculous. The funny thing is you will die so many times in some areas that you will sometimes be glad to have some of those checkpoints, although most of them just seemed pointless. Now for the worst part about the checkpoints is that some of them make you re-appear in the worst places. One checkpoint actually made me re-appear next to a grenade about to go off. I got killed 3 times by the same grenade at this checkpoint. Another time after dying after another checkpoint I re-appeared right in front of a guy that was shooting me in the back of the head. The first time it did this I couldn't figure out why I died so easily because at the time I thought the guy in back of me was a friendly. Now when you re-appear at most checkpoints you would figure that you would be surrounded by friendlies like I did, this isn't the case in this game. Either some tard designed the checkpoint system in this game or it was a genius move to keep you on your toes. Because when you re-appeared at a checkpoint in bad situations like this you have split second timing to get out of them. The fourth thing I didn't like about the game was sometimes it seemed like your buddies were there to just to keep you company not to help you. It was funny because sometimes the enemy would throw a grenade next to one of your buddies and all they would do was run like chickens, but when you get next to it you have a slim chance to throw it back. Sometimes the grenade indicator wouldn't show up right away, and you die from it by the time you got up to it. At least your buddies do yell grenade right away. I learned that the A.I. has the ability to throw grenades back, but when it comes to your buddies doing that it chooses not too. When it comes to the enemy and you throwing grenades at them there is a good chance of it coming right back at you. Now for the good. The controls are similar to the rest of the COD games when it comes to using the Wii Remote and are easy to pick up, but sadly no ability to play with the classic controller. The graphics are pretty good for the Wii but I felt lacked compared to other COD games for the Wii. Explosions, and fire, and some of the detail looked pretty awesome. What I found funny was when I used a flame thrower on the enemy he wasn't charred beyond recognition, instead the guys that were killed by it looked like they were wearing burn resistant clothes because when they died their clothes weren't singed at all, and neither were their bodies. The other good thing about this game was the small feeling of accomplishment I got after getting past a tough area. This lead to another good thing about the game which was that I for some reason got really enthralled in it, and couldn't put the game down no matter what dis-likes I had about it. The stories of each character were pretty good too. If you have a Wii and love the COD games like I do then you might want to take the plunge and add this to your collection since you can get it for a pretty cheap price. Sadly the multi-player online for this game I heard was really good but Nintendo won't be supporting the Wii wi-fi for the games anymore this month, so I wouldn't suggest getting the game for the multi-player online. Although there is supposed to be a offline squad mate mode I haven't tried out with a friend yet. If you like COD games but are wary of this one I would suggest renting it rather then buying it unless you can get the game dirt cheap, only because you can probably beat this game in a couple afternoons. Update: When I wrote this I hadn't yet beat the game, but I knew I was close to doing so. I got this game on the april 14th and beat it on the April 16th. So yea it is pretty short and can be completed in two afternoons, although it did take me three. One thing I noticed was when you save and quit it's always at your last checkpoint you don't have to start out at the begining of that mission. So when I saved last I was just 2 checkpoints away from the end which was cool, because it did take me over a half hour to get past those. The last stages have to be the hardest in the game I found myself dying several times. I did find out your buddies in these stages actually help you out more then you realize if you are patient with them. There is a limited amount of the enemy after each checkpoint in most if not all of the missions which is nice too. My unit and I cleared one area out before the next checkpoint, so when there was no more gun fire to be heard I was able to easily walk to the next checkpoint without getting shot at or killed. I found that in some areas if you rush them you are more then likely to get killed then if you hold back and wait up to allow your buddies to give you some cover fire. Another thing that sucked about the checkpoints was it was pretty much an automatic save when you got to one. So if you were low on ammo and grenades you were screwed unless you could find some in the area you were at. I did this on my last save but was pleasantly surprised to find I could actually go back to other areas I had already been through that was up to 3 checkpoints before to find more weapons, ammo, and grenades. The only thing that sucks is when you save and quit, or die you don't retain the stuff you just re-armed yourself with making you have to go back and get it all over again. The nice part about this is if you cleared the area of enemies you should have no problem doing this. The only way to make sure you retain fully loaded weapons, and grenades is to re-load them before you hit the next checkpoint.
A**R
Great game
It’s been around for A while and a must have for call of duty fans
と**と
趣味
なかなかシリーズもの揃えるのも大変
D**R
great story great shooter great zombie mode
best ww2 game ever in cod
F**O
gran bel gioco
è stato il mio primo CoD e ne sono rimasto piacevolmente colpito belle atmosfere, difficile e i nemici mostrano una buona IA un buon passatempo decisamente consigliato agli amanti del genere
F**E
Nice game
Works best with special gun device
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