









๐ฅ Gear up for the ultimate warzone experience โ donโt get left behind!
Call of Duty: Modern Warfare for PS4 delivers a groundbreaking single-player campaign with intense, realistic combat scenarios, alongside a robust multiplayer suite featuring classic modes and cooperative elite operations. Powered by 4K HDR visuals and Dolby Vision, it offers fluid gameplay that challenges both casual and hardcore players to master modern tactical warfare.




| ASIN | B07SMLMFC6 |
| Additional Features | Curved |
| Aspect Ratio | 16:9 |
| Audio Input | HDMI, USB |
| Best Sellers Rank | #3,335 in Video Games ( See Top 100 in Video Games ) #218 in PlayStation 4 Games |
| Brand | ACTIVISION |
| Built-In Media | 1 |
| Color | multi-colored |
| Connectivity Technology | HDMI, USB |
| Customer Reviews | 4.5 4.5 out of 5 stars (12,250) |
| Display Refresh Rate in Hertz | 120 |
| Display Technology | LCD |
| HDR Format Supported | Dolby Vision |
| Hardware Interface | HDMI, USB |
| Integrated Surround Sound Format | 5.1 |
| Item Type Name | Game Software |
| Item Weight | 0.18 Pounds |
| Manufacturer | Activision |
| Mfr Part Number | 88435 |
| Model Name | AVS88435PS4 |
| Model Number | 88435 |
| Model Series | AVS |
| Model Year | 2019 |
| Motion Enhancement Technology | Motion Rate, MotionFlow |
| Mounting Type | Table Mount |
| Number of Audio Channels | 5.1 |
| Operating System | playstation_4 |
| Picture Quality Enhancement Technology | 4K HDR |
| Refresh Rate | 120 |
| Resolution | 4K |
| Screen Size | 75 Inches |
| Signal Format | HDMI, USB |
| Size | No Size |
| Total USB 3.0 Ports | 1 |
| Total Usb Ports | 1 |
| UPC | 047875884359 |
| Unit Count | 1 Count |
| Video Encoding | HEVC |
| Warranty Type | Limited |
J**.
Thoughts from a lifelong COD fan
Hereโs the thing: with Call of Duty (and basically any other game), not all fans will be completely happy. Some will welcome the changes a new game brings, while others might think it changed too much. I remember when people would hate on COD by saying it was the same game over and over again. I, for one, welcome the new changes in this years Modern Warfare. Let me first start off by talking about my favorite aspect of the game: the realism. The gameplay is slower, shooting is more gritty, and the audio sounds great. The graphics are also absolutely incredible, especially the lighting (night missions are a highlight) Campaign: the campaign is your typical cheesy COD, and its quite fun. There is a lot of mission variety, and the new (and old) characters are memorable. Multiplayer: because of the realism in the game, the way multiplayer is played is quite different this year. For one, there really isnโt much โrun and gunningโ anymore, but I welcome that. To me, that got boring quickly, playing the game with no strategy. Thereโs always been campers before, but so far they do seem very common. I donโt think thats a fault of the game, but rather of noobs. However, there are strategies that you can use to address this (theres equipments that help) but it requires learning something that hasnt been done before. the game has a lot of game modes, and the new ground war is a welcome suprise, ive always wanted a large-scale mode! spec ops: I havent really played much spec ops, but the missions Iโve played are cool. Definitely seems like its designed for playing with friends though, so lone wolfs may not like this mode as much. Iโm glad survival mode is back but dissapointed its exclusive to ps4 for a year. the operations seem the highlight of specs ops, but I havent been able to play them as my friends dont have the game yet. the post-launch support for this mode sounds great and Iโm excited to see what new operations and missions are added. all in all, I think this game is a great package. Iโve played COD since COD 3 when I was a kid, and I have to say this the best COD since black ops 2. Whether youโre a fan of the changes they made or not, I think its at least admirable that they tried so many new things
B**S
Awesome!!!!
Greatest game ever made in my opinion!!!!!!
G**F
This ain't 2007. Thank god for that.
Here is the deal, if you have been waiting for a return to form for the CoD series, one that takes you back to the good ol' days of 2007, well this is likely as good as you are going to get. That said, it isn't, nor could it be, the same game. It had to be different. In over a decade, a helluva a lot has happened to the industry and the genre. What is the same? Gun play, selection of modern weapons and variants that makes it feel more grounded. And, of course, some of the killstreaks. What is different? Well, almost everything else. The way you play, the way you move, the way you can hide (camp--I often wonder if people that complained about camping got involved in real combat if they would scream across the battlefield at the poor bastard on the other side for hiding behind a car. Yeah, I know its a game but flank the guy if he is camping. Adjust and force him/her to move.), and the "weight" of your player makes movement more challenged but still fluid. For those that like to run and gun, you can still do so but, for a change, you are going to get punished for doing so all the time. You want to do better at the game? Slow. Down. The leveling system, perks system, and prestige system have all undergone severe changes that in my opinion help bring this franchise from the ash heap of FPS back to the forefront. These decisions are sure to divide some that want essentially a CoD 4:MW reskin but to them, I say, you already have it. It is called MW:Remastered. Go play it, it is as close as you can get to the original. So, forget your 360 degree bozo sniper shots or horribly unfair quick-scoping shots that turn sniper rifles into some sort of extended shotgun. Forget your ability to run through claymores and get a ridiculous knife or melee kill on your opposite, while, unsurprisingly, they throw their remote against the wall in rage. Forget your jackrabbit shooting or dolphin-diving. Forget your desire to be Neo and run on walls sideways. And forget being totally overwhelmed--though, as people get better at this new iteration that likely will change--by kill streaks that wreck your squad before you even get a chance to get going. In many ways, this was the next step that CoD should have taken years upon years ago. Thankfully, it is here now as we close out one console cycle and begin within the next year a new one. My hope is that those behind the game stay the course and do not give into the pressure to change back to the ludicrous tendencies of the past. Criticism: So, yeah, I like the game, but there are things that give me pause: 1. TTK is ridiculously fast. Don't get me wrong, I feel there are also times where you might survive an exchange. But more often than not, if you have them, they are dead. If they have you, you're dead. 2. Enemies blend into the muddy color scheme and environment of the game in a fashion that is both incredible and befuddling. In one sense, I like it. It is more realistic. But, for those that want more of an arcade-like experience, I get their concerns. 3. Draw distance and scope of the game, especially in Ground War, is quite large and it reminds me more of Battlefield than it does Call of Duty. And man, oh man, can people, including non-snipers, pick you off at questionable distances with all types of weapons. 4. I am not sure, right now, if much of a difference exists between SMGs and ARs. I have been running with a M4 and likely will do so until they tweak the meta. But, I have also been gunned down, at distance (see 3), by an SMG that should not have that great of accuracy in that situation.
W**T
fantastic product
fantastic product
B**S
Modern Warfare Sets a New Bar
After years of the same arcade style FPS, Call of Duty finally goes back to what made their multiplayer so successful, Modern Warfare. While bringing you back to one of the greatest eras of video games, the new Modern Warfare delivers a redesigned feel for how a FPS should play. Setting a new bar for shooter campaigns with a dark, gritty, and realistic story, you'll be hooked in from the second you start playing. The multiplayer feels fresh and redesigned, using a brand new engine that allows the game to stand out among its predecessors. The game feels satisfying to play. However, be warned; this isn't your typical run and gun Call of Duty. You have to incorporate realistic tactics in this game, don't complain about campers, just adapt. The Spec Ops continues the story from the single player with unique cooperative game modes that have cut scenes, intense gun fights, and only one difficulty; be warned, it's actually pretty challenging. You also have access to survival mode if you're on PS4. Overall, Modern Warfare delivers on every level. From someone who dominated on both COD4 and MW2, this new Call of Duty brings back memories of some of my favorite gaming days, while also reinventing itself to stand out as its own recognizable FPS, placing itself as potentially the best Call of Duty ever made.
M**Y
It's the best but most difficult Call of Duty I've played..
Let me explain; I got this on release day like I usually do for most FPS I'm excited for. I have no regrets about my purchase because I've played my entire weekend away on it. If this game was as bad as everyone else leaving 1-star reviews is saying, I would have quit and returned to my CODWW2 disc. It has room for improvement, and as they have done with all of the games in their series, it will be patched for the better. I mainly play multiplayer, but have played approximately 1 hour of campaign mode and have to say that the single player mode is the best I've experienced in the series. Graphics: The good: This is the first and most important feature I noticed going into CODMW. They are stunning! I'm playing on a standard PS4, so I'm sure the Pro on a UHD in 4k would be out of this world! The lighting is good, and characters don't "stand out" as much as they did in previous versions of COD. Which is great if you like to hide in a dark spot. Everything is smooth, and all of the visual effects are pretty realistic. The bad: The only graphic complaint I have is that you cannot set the field of view. I usually like to really crank the FOV up so I don't have to have my character look side-to-side all the time. Audio: The game has a great soundtrack that fits the theme on this one. Playing on a surround sound system with a subwoofer is great! The guns pack punches, the explosions are realistic. Controls: As with any new FPS, I have to dig into the options first to dial-in my sensitivity on the joysticks among other options. CODMW was no different. It took a good 5 matches to get things tuned right, but they do feel good. The bad: My only complaint I have is the side strafing seems slower than CODWW2 that I'm used to. Maybe it's just me? Gameplay: Playing just about any mode is fun, but sometimes gets pretty frustrating because of the vast difference in matchmaking skills and firepower strengths. Now there are doors everywhere. You can rush through them, but if you're quietly trying to creep you have to hold a button to open them. It's the same button that reloads your weapon or picks up items. Just seems a bit cumbersome at times. . You won't get instantly spawn-killed much in this game, but it will respawn you fairly close to another enemy a lot of the time, and most spawn points require you to do a lot of running to get to the hotspots of the map. I've only made rank 32 so far, and still have yet to get a gun or attachment that gives me much of a quickdraw feel. Aiming down the sight on just about every gun is so delayed and frustrating. Hoping this improves as I rank up, or in an update. Killstreaks: The killstreaks are hit or miss for me. The lower end (easier to get ones) are about worthless for me. Even some of the better ones like Wheel Son don't seem to be very effective. Then there's the chopper gunner; it reminds me of the ball turret gunner on codww2 but on steroids. If this thing is in the air it's game over. I've gotten it once organically, and once in a care package. Lots of fun to be the chopper.. not so much for the enemy on the ground. Weapons: There's quite a few to choose from, and TONS of attachments! Crossplay: While it may seem a bit unfair that a PC player can have an advantage with a keyboard and mouse setup vs. someone on a PS4, my experiences so far have been that I still get my rear end handed to me by PS4 players just as much. The lobby does tell you what platform the other players are on. You can disable crossplay for certain game modes, but some require it to be enabled. Overall they did a great job on the game, but just need to make some tweaks. It's more of a BF4 than a call of duty game in my opinion. If they could implement a rank-matching system that would put low-rank people together, and people that rank higher together, it would be less discouraging. Even playing the game on release day had a high ranking player finishing the match with 30-3 and the second place low-ranking player at 12-8. At that point there's really only one person having fun in that match. I'll update this review as I notice changes.
J**L
Muy bueno
Excelente, uno de mis favoritos
H**.
The Worst Call of Duty-Camp Fest
Pros: -Ground war 32v32 is really fun: Similar to Battlefield style, COD finally did it and they did a great job at it. -You can change your class midgame: If you unlock a new attachment or if you notice a strategy the other team is doing, you can change up your class in the middle of the game and it's something that Destiny and other games have and it's nice COD finally got it too now -Gunsmith: You can edit your guns to an extreme with tons of attachments. Although there are also negatives for most attachments which I don't like but I like the addition that there is a lot of customization. Cons: -Map design: There are way too many lines of sight and completely no map flow. Whenever you want to traverse the map, you have to watch out for so many windows and different angles where people can see you so it really forces you to stay in your area which makes for everyone having a camping playstyle. -Inconsistent connection/lag: It's 2019 and Infinity Ward is still struggling with having consistent connections. Many times, you will be shooting the person and they turn around and instantly melt you. After watching their kill cam, you will see something completely different. Infinite Warfare also had this problem and it got better but it was still the worst so it seems to be Infinity Ward's development team that struggles with the proper net code. -No red dots on minimap/UAV counter : For years and years we have had a traditional minimap which shows the enemy direction. After having nothing in the beta and hearing many complaints from everyone, they finally added a minimap that only shows yourself and your team mates. This once again encourages camping because you can hide in a corner and get easy kills without showing up to the other team where you are. Also, if you get a UAV, people with the UAV counter won't ever show up on the minimap even if they are not moving at all. The past couple of games, if you don't move, you show up. but this game is highly geared into making you stay in one area and just camping. -Footsteps are incredibly loud/No dead silent perk: You can hear people with a decent headset from half the map away. This once again punishes people who want to move around the map or go for strategical flanks because you will be heard before you can get to kill them. You see everyone crouch walking or just staying in a room because you have the advantage when not moving and can hear the enemies. To make things worse, there is no traditional perk that makes you foot steps silent which every call of duty always has. -Pick 10 system removed: Now everyone gets a lethal/grenade/semtex/etc. as well as a tactical/stun/flash/etc. and there is nade spam everywhere since everyone automatically spawns in with one. The grenades also travel far so you will have people killing you from across the map. The pick 10 system allowed you to customize what gameplay you desired. If you wanted nades and stuns, you can. If you wanted to have more perks at the expense of those, you can. If you wanted to make your gun stronger at the expense of less perks and no lethals/tacticals, you could. This is a major step backwards. -TTK: Although the extremely fast time to kill is not a full con, with the bad map design and camping playstyle, it makes the TTK a major issue. If you try to move or rush and get caught, you get instantly melted especially if you get shot in the head which makes many guns kill you in two bullets. -Streaks are now only kill-streaks and not score-streaks: Normally, you would get 150-200 points for capturing a flag for domination which counts towards your streak. But now, none of that matters and it is only kill streaks. This makes most people not care about the objective because there is no incentive to capture when you can die and no reward if you do capture the objective. This once again causes more people to camp and not play objective and just go for kills.
A**J
Game doesn't work
Game reached me EU Version not US Like in the picture and doesn't work
O**I
Call of Duty
Cโest un bon jeu mais malheureusement ont peu pas jouer le mode compagne tout seul obliger avoir et inviter des ami pour jouer comme multijouer ou coop ce jeu pas comme les autres jeux
A**N
Item arrived before expected date in great condition
Gamezone-st delivered the item well before the expected date, and the item was in great condition.
O**R
Good
It took a while to get here but the wait is worth it.
M**.
Bien
Buen producto llegรณ antes de tiempo y en perfectas condiciones.
Trustpilot
4 days ago
5 days ago