🎉 Unleash the fun of learning with Tactic iKnow Junior!
Tactic iKnow Junior is an engaging trivia board game designed for children aged 5-9, promoting teamwork and skill development through a wide range of questions and tasks. The game includes a complete set of components for 2-6 players, making it perfect for family game nights or playdates.
Product Dimensions | 5.2 x 22 x 22 cm; 1.16 kg |
Manufacturer recommended age | 5 - 9 years |
Item model number | 54460 |
Educational Objective(s) | Numeracy & Literacy |
Language: | English |
Number of Game Players | 2-5 |
Assembly Required | No |
Batteries Required? | No |
Batteries included? | No |
Material Type(s) | Plastic |
Remote Control Included? | No |
Colour | Mixed |
Release date | 20 July 2017 |
ASIN | B06XC9PSHX |
S**R
Just doesn't work
This is a quiz game for young children. You answer a question - if you get it right on your own, you move three spaces, if you ask for help from a friend, you both move two spaces, if you need a clue, you only move one space. Simple enough. It requires an adult question master because of the way the questions are structured, but the questions are definitely aimed at kids from about 5-8.Unfortunately, it just doesn't work. Some of the questions are very vague so there were several possible answers, but only one was correct according to the card. For other things, no answers were given, but we had no idea what we were supposed to allocate points for. For example - one card has the instructions 'take a pencil and put it beneath the chin of another player. Will it stay or fall?' We didn't know if the child was supposed to get points for correctly predicting what would happen, or making it stay in place, or just for following the instructions. There were lots of picture clues with the question 'what do these items have in common' - they actually had several things in common, but only one was 'right'. Other questions were straightforward, like '4+5' or 'which is the biggest number?'There seemed to be some good intentions in this game. Instead of providing clues, it provides suggestions of how the adult can prompt the child to think about the puzzle, which was a good idea. Involving a friend and letting them share credit for a correct answer is good in theory, but in reality it just turned into the second child answering the question instead. There's quite a lot of waiting around as you wait for your turn to answer - normal in quiz games but pretty boring for the very young children this is aimed at.The non-junior iKNOW game has an element of betting on whether your opponent will know the answer, which adds a bit of interest, but that is not part of this game at all, which takes away the main unique element and leaves you with a rather dull and frustrating basic quiz.
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