β³ Elevate your golf game with data-driven precision!
The Game Golf Digital Shot Tracking System is a compact, lightweight device designed to analyze your entire golf round by tracking shot distances and providing detailed stats like fairway accuracy and putts per hole. It enables social sharing to compare your performance with friends and pros, helping you improve every aspect of your game.
Item Package Dimensions L x W x H | 8.74 x 3.31 x 1.5 inches |
Package Weight | 0.28 Kilograms |
Item Dimensions LxWxH | 2.6 x 1.1 x 2.6 inches |
Item Weight | 0.2 Pounds |
Brand Name | Game Golf |
Country of Origin | United States |
Model Name | Game Golf Digital Shot Tracking System |
Color | Red/Black |
Manufacturer | Active Mind Technology |
Part Number | GAME/001 |
Model Year | 2015 |
Included Components | batteries |
Sport Type | Golf |
M**.
LOVE this thing.
I love this thing. It easily tracks my distances and stats, and most importantly, my score. I'm notorious for spacing out after a bad shot or after a few cans of swing lube, and forgetting to count a stroke or 3. Game Golf takes care of everything for you. The main gripe is that you have to tap the club before (or after) every swing, but its such a minor inconvenience that it has now become a part of my pre-shot routine. I don't even think about it anymore. And I love coming home, plugging the game golf in and seeing my distances and scores. You can edit anything that isn't right and the thing will even detect the shot for you if you DO forget to tap. There have been instances where I had to start of the 10th, or had to skip a hole and come back and I was worried that the unit would get confused, but it didn't miss a beat. Along with my distance watch, this is my "can't play without" load out. I left it home one round, and hated my round so much that I'll never forget it again!My only PERSONAL gripe is that the battery on my unit seems to drain pretty fast. I'll charge it up, play my round and it says "low" when I get home. Its not a BIG deal, since I charge it before every round, but I DO worry that one day the battery won't make it through a full round. Maybe I should contact Active Mind....
B**K
Not totally worthless
I played about 10 rounds with Game Golf and it's been a very disappointing experience. The concept seemed good, but the execution has been very disappointing. Tracking each club seemed a good idea, but I use my 8 iron for chipping so half the time it shows 20 yards distance and half the time 130 yards. Or I drive it into a hazard and my next shot is from a drop area, but it thinks that's where I hit my drive. I use my seven iron a lot, but sometimes it's for chipping out of the woods or just laying up, and sometimes it's a full swing. Having all those lumped together is less than useful. Sure, I can edit a round afterwards, but I need to do it quick so I remember where every shot really came from. And as others have noted, it's worthless on the greens. And it claims that the battery life will last 12 hours, but when I plug it in after four hour round it tells me the battery is low. If you get this is a gift, put it on eBay.
B**.
Good, but improvements can be made
I've used GameGolf for 10 rounds, and while it's certainly not perfect and improvements can be made, it's a very good first gen tracking system.First, be aware of older review of their site from pre-June. GameGolf has updated their website and data that they report since that time, so the review may be outdated. You can easily create an account to see what kind of data it will report.Certainly the main feature of this product is to get average and median distances for your clubs. Yes, you can do this now with a number of smartphone apps, but in my experience, the inconvenience of carrying a phone with you (I don't like a big device in my pocket when I swing), and having it charged to boot (GPS drains phones) is a real problem. Where GameGolf shines is the ease of use in "tagging" your shot. Touch the tag to the bottom of the device, feel the vibration and hear the beep, and you can ignore it.The main letdown I've found is GPS accuracy. In my testing, the main problem is GPS lag... it takes a few seconds for this thing to realize where you are. If you ride a cart, it could be 30 yards off if you immediately get out of your cart and tag the shot.While I've only had that happen a couple of times, I've changed my routine to tag the shot after I've made it. This gives the unit a few extra seconds (probably 10-15) to settle into your location. Since I've been doing that, I have far fewer edits to my rounds.I do look forward to continuous improvements to the website and data analysis, and like others would like to see some raw data dumps available.By the way, I'm a 3 index, and while I know my "good" shot yardages very well, it's interesting to see all shots rolled into one, and has helped me on club selection in the process.***UPDATE 2018***I now have 292 rounds in the GameGolf System. I would have more but my belt clip broke this season and I took a while before requesting a new one. They have changed the design of the belt clip, so for those who had a problem previously with the unit falling off, this has been fixed.But here's the problem. The data collected is fine. It's really not that complicated: Here's the location, here's the club. Calculate to next location tagged, repeat.The problem is what you do with that data afterward. Unfortunately, they haven't done a substantial update to their website in a couple of years, and they STILL do not have any way to download your own raw data.The issues/features with the website need to be fixed:1) You need some sort of trending over time. How many GIRS (or FW, or putts, or scoring average etc) have I hit each month? Show me a chart, you have the data.2) "Strokes Gained" is *USELESS*, especially with putting. The actual Strokes Gained metric developed by Mark Broadie is excellent, however, GG hasn't applied it correctly. The way the GG site analyzes it is vs other players on the GG system. Here's the problem: Most people are NOT very picky with how they tag and maintain their data, so you get comparisons against bad data. For example, let's say you have a 30 foot putt, roll it up a foot away, and pick up, and you forget to tag the gimme. Later you go in and "add putt". The GG system has no idea how far the 2nd putt was, so it takes that 30 footer and divides it into 2, and you have 2 15' putts. Unless the player goes in and marks the hole location and alters the mapping so that the 2nd putt is accurate, their dataset now shows a player making a 15' putt. This *complete* wrecks the Strokes Gained Metric.You can tell others don't tag data properly by looking at their rounds in the system of those who you follow.3) Still no raw download of the data. C'mon guys, this is a huge opportunity to have add-ons to your hardware without you having to do any of the work. Open your API up.4) also, can you guys NOT default to showing "all rounds" every time you go into metrics for a specific club? Let the user decide what the default values are.So no matter which GameGolf device you use, EVERYBODY is going to have these shortcomings, because we're all using the same website.
L**N
Unique !
Unique! Gives info as advertised, a little quirky to get started and find some info. I have not figured out how to print results. Would be nice if it doubled as a distance-to-green device, I understand that they might add this to future models. Does record scores, ave scores, Driving distance, fairways hit, % left or right ,long drive. Gives ave distance of all clubs, and accuracy on approach shots - percent within 15 yards of center of green, percent long, short, left or rt. Gives % GIRs and scramble up and downs. Only putting info is ave putts/green both for individual rounds and overall ave. Some room for improvement, suspect future models will be better, but I could not resist, I am not disappointed !
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