---
product_id: 110054145
title: "Trellis - Strategic Board Game | Perfect for Game Nights, Parties, and Casual Hangouts Components | Easy to Learn, Fun to Master | Ideal for 2-4 Players"
brand: "breaking games"
price: "2454744₫"
currency: VND
in_stock: true
reviews_count: 8
url: https://www.desertcart.vn/products/110054145-trellis-strategic-board-game-perfect-for-game-nights-parties-casual
store_origin: VN
region: Vietnam
---

# 2-4 players, 20-40 min playtime 15+ flower meeples to bloom 3 hexagonal tiles per hand Trellis - Strategic Board Game | Perfect for Game Nights, Parties, and Casual Hangouts Components | Easy to Learn, Fun to Master | Ideal for 2-4 Players

**Brand:** breaking games
**Price:** 2454744₫
**Availability:** ✅ In Stock

## Summary

> 🌿 Grow your game night glory with Trellis — where every bloom counts!

## Quick Answers

- **What is this?** Trellis - Strategic Board Game | Perfect for Game Nights, Parties, and Casual Hangouts Components | Easy to Learn, Fun to Master | Ideal for 2-4 Players by breaking games
- **How much does it cost?** 2454744₫ with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.vn](https://www.desertcart.vn/products/110054145-trellis-strategic-board-game-perfect-for-game-nights-parties-casual)

## Best For

- breaking games enthusiasts

## Why This Product

- Trusted breaking games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Perfect Social Catalyst:** Ideal for 2-4 players, Trellis sparks laughter, friendly rivalry, and memorable moments at parties and casual hangouts.
- • **Strategic Bloom Mastery:** Outwit opponents by timing your flower blooms for maximum impact and bonus moves.
- • **Dynamic Player Interaction:** Gift opponents blooms strategically to set up your next winning move—because every flower counts.
- • **Quick to Learn, Deep to Master:** Simple rules let you jump in fast, but cunning tile placement rewards repeat plays and sharp strategy.
- • **Vibrant, High-Quality Components:** Thick hex tiles and colorful flower meeples create an immersive, visually stunning game night centerpiece.

## Overview

Trellis is a portable, strategic board game for 2-4 players featuring vibrant hexagonal tiles and flower meeples. Designed for quick learning and deep strategy, it challenges players to cleverly place tiles and bloom flowers to outmaneuver opponents. With high-quality components and engaging gameplay, Trellis transforms any gathering into a memorable, competitive experience.

## Description

Buy Trellis - Strategic Board Game | Perfect for Game Nights, Parties, and Casual Hangouts Components | Easy to Learn, Fun to Master | Ideal for 2-4 Players: Board Games - desertcart.com ✓ FREE DELIVERY possible on eligible purchases

Review: Fun Game - This is a sweet game and my young friends really like to play it because of the colors. I would highly recommend for good game time
Review: Propping Trellis to the Stature it Deserves - Starting with 15 flowers and three hexagonal tiles with intertwined colored vines, be the first player to bloom all your flowers on matched vines with clever tile placement. After your tile placement and flowers bloom, restock your hand to three tiles. Then play proceeds clockwise until a winner results. When placing your tile the vines don’t have to match, but it’s best if two do and better if those extend to similarly colored vines on adjacent tiles as you’ll be able to bloom additional flowers. An individual tile can have a maximum of three flowers so ridding your supply of more than two flowers per turn is challenging, four virtually ensures victory especially if your opponent(s) cannot immediately do the same. Flowers bloom on every empty length of similarly colored vine you match even if the flowers belong to another player. Why might you want to bloom an opponent’s vine? Well, every flower bloomed for another player gives the active player another bloom of their own. This bonus bloom must be to placed on the current tile unless it already has three flowers in which case the active player can place it on any open vine in play. With knowledge of your tiles in hand one can thereby set up a lucrative play on the subsequent turn... assuming your opponents don’t meddle with it beforehand. And therein lies the strategy of Trellis. Trellis portends to be a zen experience, but it is far from a laid back game. There’s a fair amount of strategy involved and winning virtually requires cunning if not cutthroat play. When is the precise time to gift an opponent in order to set up your next move? Should you string together vines of the same color to bloom your own flowers or block opponents vines with different colors to cut off their blooming efforts or perhaps a turn that does a little of each? Timing of your gift blooms is vital because the win condition is last flower placed. This means it is possible for someone to be gifted the win before your final flower placement blooms. Breaking Games has a reputation for stellar production values (i.e. Rise of Tribes, Expancity, Dwellings of Eldervale and Beasts & Bronze). Trellis is no exception with thick tiles, nice flower meeples, a very pleasing overall aesthetic and even a great box insert. The rules are quick and clear, though it’ll take a few plays to understand the decision space for optimal play as you’re apparently at the mercy of blind tile draws. I don’t mind this randomness. Figuring how to place from just three tiles to get your flowers out fastest while not setting up an opponent takes experience. Of course if randomness dissuades you, house rule a draw two/choose one tile to put you more in control of your ultimate destiny. Where Trellis is purported to suffer most is in actuality a fallacy. Trellis has been extensively criticized for poor game design particularly at 2P resulting in a substantial first player bias. I won’t go into it here, you can read more about it in the forums. While I understand the tendency to assume initiative determines the victor more often than not (particularly for inexperienced players), I can tell you for certain after more than 80 plays this bias does not exist and I can beat most any novice player going second. That said, if you want to remove any tendency toward first player advantage as you’re learning the game a simple variant solves this matter. Simply use the 15th flower placement as an end game trigger instead of immediate victory. Then your opponent(s) will get a final turn to attempt to exceed your flower total. Of course you’ll need a few extra flowers to play this variant. Those could be the unused player colors if you’re playing a two player match. Or you could do as we have and purchase a second copy of this affordably priced game so everyone has sufficient flowers in their color. If they reach 18 while you only achieve 17 in the same number of turns even though you reached 15 first they get the win. In the case of a tie simply place one more tile each until a winner is determined. Though I don’t believe this variant is required to fix a broken game, we still enjoy playing it this way to mix up the end game win condition and the strategies you’ll employ to achieve victory. In my opinion Trellis is woefully under appreciated. A trellis is a framework that provides structure for climbing plants to reach toward the light. That’s an apt name for a board game whose ruleset might require a small tweak or two to rightfully achieve its rightful place in the sun.

## Features

- 🎁 A Gift That Keeps Giving – Trellis is the perfect choice for lovers of strategy and social games. Its vibrant design and engaging gameplay make it ideal for creating lasting memories during any occasion or game night.
- The Perfect Ingredient for Game Nights: Looking for a game that will make your next gathering unforgettable? Trellis, with its blend of strategy and interaction, is the perfect pick. It sparks laughter, friendly competition, and fun conversations, promising a memorable game night.
- Strategy & Suspense in One Package: If you're a fan of strategy games, Trellis is a must-have addition to your collection. With its unique gameplay mechanism and a surprise twist where the game isn't over until the last flower blooms, it's sure to keep players engaged and on their toes.
- Quick to Learn, Endless Fun to Play: Trellis's easy-to-understand rules make it accessible for players of all ages, while its strategic depth guarantees replayability. Whether you're new to board games or an experienced gamer, Trellis promises a captivating experience.
- High-Quality Game with Aesthetic Appeal: Trellis not only entertains but also delights the eye. Its high-quality components, including beautifully designed hexagonal tiles and colorful flower meeples, add a dash of vibrancy to your gaming experience, making it an excellent gift choice.
- 🌀 Strategic Play with a Twist – With each turn, Trellis tests your adaptability and decision-making skills. Its blend of strategy and unpredictability ensures thrilling gameplay that keeps everyone engaged until the final move.
- 🌸 Perfect Holiday Gift: Trellis makes a wonderful holiday gift for friends and family who enjoy strategy and social games. Its vibrant design and engaging gameplay create hours of fun, making it the ideal choice for festive gatherings and celebrations.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B07KTBFSV3 |
| Age Range Description | Adult |
| Best Sellers Rank | #213,820 in Toys & Games ( See Top 100 in Toys & Games ) #6,142 in Board Games (Toys & Games) |
| Brand Name | Breaking Games |
| Container Type | Box |
| Customer Reviews | 4.3 out of 5 stars 145 Reviews |
| Global Trade Identification Number | 00852468006823 |
| Included Components | Hexagonal Tiles,Flower Meeples |
| Item Height | 8.5 centimeters |
| Item Type Name | Accessories |
| Item Weight | 0.72 Kilograms |
| Manufacturer | Breaking Games |
| Manufacturer Minimum Age (MONTHS) | 120.00 |
| Material Type | Cardstock |
| Model Year | 2017 |
| Number of Items | 1 |
| Number of Players | [2, 3, 4] |
| Other Special Features of the Product | Portable |
| Package Quantity | 1 |
| Product Style | Classic |
| Size | One Size |
| Subject Character | Flower |
| Theme | Gardening |
| UPC | 852468006823 |

## Images

![Trellis - Strategic Board Game | Perfect for Game Nights, Parties, and Casual Hangouts Components | Easy to Learn, Fun to Master | Ideal for 2-4 Players - Image 1](https://m.media-amazon.com/images/I/71M+BkjzLKL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Fun Game
*by A***R on December 6, 2025*

This is a sweet game and my young friends really like to play it because of the colors. I would highly recommend for good game time

### ⭐⭐⭐⭐ Propping Trellis to the Stature it Deserves
*by S***R on October 27, 2020*

Starting with 15 flowers and three hexagonal tiles with intertwined colored vines, be the first player to bloom all your flowers on matched vines with clever tile placement. After your tile placement and flowers bloom, restock your hand to three tiles. Then play proceeds clockwise until a winner results. When placing your tile the vines don’t have to match, but it’s best if two do and better if those extend to similarly colored vines on adjacent tiles as you’ll be able to bloom additional flowers. An individual tile can have a maximum of three flowers so ridding your supply of more than two flowers per turn is challenging, four virtually ensures victory especially if your opponent(s) cannot immediately do the same. Flowers bloom on every empty length of similarly colored vine you match even if the flowers belong to another player. Why might you want to bloom an opponent’s vine? Well, every flower bloomed for another player gives the active player another bloom of their own. This bonus bloom must be to placed on the current tile unless it already has three flowers in which case the active player can place it on any open vine in play. With knowledge of your tiles in hand one can thereby set up a lucrative play on the subsequent turn... assuming your opponents don’t meddle with it beforehand. And therein lies the strategy of Trellis. Trellis portends to be a zen experience, but it is far from a laid back game. There’s a fair amount of strategy involved and winning virtually requires cunning if not cutthroat play. When is the precise time to gift an opponent in order to set up your next move? Should you string together vines of the same color to bloom your own flowers or block opponents vines with different colors to cut off their blooming efforts or perhaps a turn that does a little of each? Timing of your gift blooms is vital because the win condition is last flower placed. This means it is possible for someone to be gifted the win before your final flower placement blooms. Breaking Games has a reputation for stellar production values (i.e. Rise of Tribes, Expancity, Dwellings of Eldervale and Beasts & Bronze). Trellis is no exception with thick tiles, nice flower meeples, a very pleasing overall aesthetic and even a great box insert. The rules are quick and clear, though it’ll take a few plays to understand the decision space for optimal play as you’re apparently at the mercy of blind tile draws. I don’t mind this randomness. Figuring how to place from just three tiles to get your flowers out fastest while not setting up an opponent takes experience. Of course if randomness dissuades you, house rule a draw two/choose one tile to put you more in control of your ultimate destiny. Where Trellis is purported to suffer most is in actuality a fallacy. Trellis has been extensively criticized for poor game design particularly at 2P resulting in a substantial first player bias. I won’t go into it here, you can read more about it in the forums. While I understand the tendency to assume initiative determines the victor more often than not (particularly for inexperienced players), I can tell you for certain after more than 80 plays this bias does not exist and I can beat most any novice player going second. That said, if you want to remove any tendency toward first player advantage as you’re learning the game a simple variant solves this matter. Simply use the 15th flower placement as an end game trigger instead of immediate victory. Then your opponent(s) will get a final turn to attempt to exceed your flower total. Of course you’ll need a few extra flowers to play this variant. Those could be the unused player colors if you’re playing a two player match. Or you could do as we have and purchase a second copy of this affordably priced game so everyone has sufficient flowers in their color. If they reach 18 while you only achieve 17 in the same number of turns even though you reached 15 first they get the win. In the case of a tie simply place one more tile each until a winner is determined. Though I don’t believe this variant is required to fix a broken game, we still enjoy playing it this way to mix up the end game win condition and the strategies you’ll employ to achieve victory. In my opinion Trellis is woefully under appreciated. A trellis is a framework that provides structure for climbing plants to reach toward the light. That’s an apt name for a board game whose ruleset might require a small tweak or two to rightfully achieve its rightful place in the sun.

### ⭐⭐⭐⭐⭐ Relaxing Game
*by B***K on February 21, 2021*

Very cute, simple game. It's a great low key game to play thats very easy to learn. If you like board games but dont want to go hard with a long game this is a good, relaxing game. Plan out your vines and make cute little flowers grow!

## Frequently Bought Together

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*Product available on Desertcart Vietnam*
*Store origin: VN*
*Last updated: 2026-03-24*